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Chapter 37 'Monument Valley'

On the third day, Wen Meng came to Gu Feng early in the morning with a report and several newly designed puzzle levels.

Gu Feng read the report first, while Wen Meng sat quietly aside, nervously waiting for his evaluation.

"Well, it's not bad." Gu Feng gave a fair evaluation after reading it carefully. A top student is a top student after all. It can be seen from many details in the report that she has obviously put in the effort to study it.

Wen Meng breathed a sigh of relief. She knew that she could write so many things, and she had to thank Nie Tian for his long speech that night.

Although the other party is not a game designer, when a player's game level reaches a certain level, he can still see problems that some designers ignore. This is why major game companies like to invite some great players to participate in internal testing.

"There are a few small questions, look here..." Gu Feng pointed out the errors or imperfections in her report one by one. Wen Meng listened carefully and humbly. After listening, she felt that she had benefited a lot.

After looking at the levels she designed, Gu Feng only made one suggestion.

He told her that the three-star score should not be stuck too high in every level and that the rhythm should be controlled. If the player passes a level every time, even if there are ten steps left, he can only get two stars. This kind of depression will accumulate.

, will be counterproductive.

The best rhythm is to allow players to easily get three stars or even color stars for five or six levels in a row, and then suddenly a difficult level comes, which is either difficult or difficult to get three stars. In short, the purpose of this level is to prevent players from playing.

Too smooth.

Wen Meng expressed that she had been taught a lesson. She also realized that Xiaoxiaole also involved the control of game rhythm. Gu Feng did not mention this, but she had never thought of it. Not to mention her, so many game reviewers and experts from the outside also did not mention it.

No one mentioned this.

Gu Feng's last words touched the heart directly.

There are no simple games, only constant pursuit of excellence.

A simple and straightforward sentence made her deeply aware of the gap between herself and Gu Feng.

Looking back on the past, she looked down on big manufacturers commercializing games for the sake of money, but as for her, in order to win awards, how different is she from the likes of Soaring Dragon in essence?

Perhaps it is Gu Feng's attitude of striving for excellence that allows him to create such excellent works as Happy Xiaoxiaole and Dead Cells.

She still has a lot to learn.

"Thanks for the advice, boss. I'll change it when I go back." She stood up, bowed from the bottom of her heart, and prepared to open the door and exit.

"Don't worry." Gu Feng stopped her.

She looked confused.

Gu Feng waved to her: "Come here."

Wen Meng obediently walked to Gu Feng and leaned over to look at his screen.

Gu Feng smiled: "Don't stand there, bring a chair over, and I'll tell you about the design draft of the new game."

Wen Meng's beautiful eyes lit up. How about the design draft of the new game? She has been thinking about this for the past two days. She thought that there would be no news until later today, but she didn't expect that it would be done now.

With brisk little steps, she quickly brought a chair and sat down obediently, feeling expectant yet nervous.

With the precedents of Happy Xiaoxiaole and Dead Cells, she had no doubt about Gu Feng's strength, but after all, it was completely left to her to do, and she was worried that her own level would hold back Gu Feng.

Gu Feng didn't think too much about it. This game was not difficult to make. He would explain all the details to Wen Meng clearly and leave her some room for free play.

This game was indeed inspired by Wen Meng. He used 4 memory jelly beans in the development of "Dead Cells" before, and the last memory jelly bean was just left for this game.

Because the game itself doesn't have much content, he planned to combine the two parts into one and do it at once to save trouble later.

"The name of this game is "Monument Valley". The core gameplay of the game is to use various mechanisms to transform the route to allow the protagonist to reach the end of each level..."

Gu Feng told her in great detail. The first part of Monument Valley has 10 chapters, and the second part has 14 chapters. Gu Feng wrote back the level concept drafts for all chapters.

According to the concept draft, he made it very clear what mechanism should be used in each place, the overall music style, art style, and the effect of mechanism switching. He also made a lot of notes on each concept draft.

Wen Meng listened carefully and was also a little confused. She originally thought that Gu Feng just gave her a big framework and explained the main gameplay of the game. She did not expect that Gu Feng's design draft would be so detailed.

She felt like she almost didn't have to use her brain, she just did what she was doing.

However, the design idea of ​​realizing path changes through visual difference mentioned by Gu Feng is simply amazing. Just by picturing the picture in her head, she has the urge to be amazed.

According to Zhao Feng, the spiritual core of this game is to convey the beauty of space.

"That's pretty much it. Is there anything you don't understand?"

Wen Meng pointed out a few things that he couldn't fully understand when listening, and Gu Feng answered them one by one.

After answering the questions, Gu Feng encouraged him with a smile: "Come on, finish the two big chapters I mentioned first. After finishing, you can design some levels by yourself and use your new ideas to your heart's content. As long as the level is up to standard,

It can be added when the time comes.”

Wen Meng was refreshed and more motivated. After all, he was no longer a mere tool.

Seeing her eager to leave, Gu Feng smiled.

Although he is recreating the classics of his previous life in this world, it does not mean that he has to copy them completely. No matter how good the game is, there are shortcomings and shortcomings. Whether it is Happy Fun or Dead Cells, he has not fully accepted it.

Original stuff.

This is true for Happy and Happy, it is true for Dead Cells, it is true for Monument Valley, and it is true for all classics that will be reproduced in the future.

Gu Feng is constantly accepting feedback from the customers in the store and optimizing and adjusting some minor problems in the game. While Wen Meng is working intensively on Monument Valley, he also has to make the ranking mode of Happy Match according to Gu Feng's requirements.

, and design new levels by the way.

As more and more people know that a new experience store with extremely high-end decoration and extremely affordable prices has been opened on Times Street, the number of customers in the Chuxin Experience Store is increasing day by day. It has only been a week since the store opened and it is already fully booked.

Achievement.

The PC area is a group of ascetics who suffer crazily in Dead Cells.

The mobile game area is a scenic area full of white flowers and long legs.

Most of the people in the VR area are unlucky people who have no choice but to go here to kill time because there are no seats in the PC area.

The rest area is more Buddhist, with people chatting, reading, drinking drinks and playing with their mobile phones, and even doing homework with their schoolbags beside them.

After all, the world's control over minors is not that strict. Internet cafes and experience stores are relatively formal, and minors have obtained special game cards under their real names.

This thing can only be used online for one hour a day. No matter if it is used for one hour in any Internet cafe experience store, it cannot be used in other stores that day.

Therefore, many parents don't care at all whether their children go to Internet cafes or experience stores. No matter how addicted you are to the Internet, you can only stare blankly after playing for an hour.


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