After more than 20 days, the first encounter between "rts half the sky" and f91 ended with "rts half the sky" losing again.
Although everyone was not very optimistic about the outcome of this game, everyone was surprised to lose so quickly, lose so miserably, lose so inexplicably and even feel aggrieved.
"Dog: What's going on? You lose now? The opponent won't be cheating, right? This bald guy's rush speed is almost the same as that of a dog."
"Milk: It's not cheating. Didn't Tudou not find BB during the investigation? It's probably near his home."
"vv: Well, Milk is just as I thought. The opposite side should have let the farmers go out very early, maybe even at the beginning. And judging from the speed of receiving troops, it is probably two farmers who went out together, so I directly repaired two
A bb.”
"dog: Send two farmers out at the beginning? Are you crazy? How far behind is the economy at the beginning? @white, "Lao Bai, don't pretend to be dead, you are also a human race, let's talk about it."
"White: God V is right."
"dog: your uncle!"
"sky:v Shenniu, it's exactly the same as what you said."
"dog:@sky, are you playing as a human? It sounds like you saw it."
"sky: I saw it."
"white: @dog, God has f91's friends."
"milk: Haha..."
"vv: Haha..."
"Dog: Your uncle..."
"milk: But this tactic is really awesome. You can still play the game like this. I've learned it."
Everyone expressed their agreement and joined in the lively discussion.
In fact, this was Gu Feng's purpose. After playing for several days, he found that the routines used by these players to compete in the ladder were the same over and over again. Even if they developed some routines, they were basically quite satisfactory. They were basically played by the lybs in the previous life.
What's left.
After thinking about it, Gu Feng understood. After all, players in this world still have too little exposure to RTS games. Like the most popular war era in the country before, does this deserve to be called RTS? The game balance is a piece of shit and the tactics are diverse.
Sex is out of the question.
In the previous life, let alone the Star Warcraft Red Alert, even in the Age of Empire, it could easily defeat it.
When playing such a game, RTS gamers will have to improve their skills.
No, after playing StarCraft for more than a month, they haven't even developed a basic routine like wild building. It can only be said that their game thinking is still too severely restricted, and they haven't opened up at all.
In the previous life, veteran StarCraft players all knew that there were countless StarCraft tactics, and ultimately they were mainly divided into five major schools: Steady, Steal, Dog, Reckless, and Harmonious.
Steady: means steady, and is a typical defensive style. Players of this style often won’t fight you if they can’t fight you in the early stage. They develop technology, economy and military strength in a sound defense in order to win in the middle and late stages.
When engaging the opponent in a high-population decisive battle.
This faction is mainly composed of two types of players. One type is extremely confident in their own operational capabilities. In their hearts, they will not play any fancy tricks with you at all. They will develop peacefully and compete with each other to see who is better at operations. This lasts for ten or twenty minutes.
The latter uses the population advantage to crush the opponent openly; the other is cowardly, always feeling that he is not the opponent when entering the game, and simply being wretched. As long as the wretchedness prevails, there may not be no chance of winning.
Stealing: Of course, stealing here does not refer to Gu Feng’s activities of stealing other people’s farmers. Stealing here refers to stealing the economy and stealing development. Players of this genre have an unusual obsession with money. It can be said that, for everyone,
If they have the opportunity to open three, they will not only open two. If they have the opportunity to steal gold mines, they will not be willing to open an ordinary mine.
The risk of this genre is actually quite high. Stealing the economy is cool, but this is based on sacrificing early military strength. If the full expansion in the early stage goes well, they will completely suppress their opponents in terms of economic growth rate in the mid-term.
The speed of troop explosion is not at the same level, and it is easy to defeat the opponent in one wave with the help of rough troop suppression and troop reception speed.
For players of this genre, as long as there are fewer farmers than soldiers, they lose...
Dog: It is an insidious, high-risk, unconventional gambling style, such as the wild 2bb bald rush tactic used by Gu Feng just in his victory over tudou, which is one of the tactics of this school.
Typical tactics of this genre include but are not limited to all kinds of wild buildings, all kinds of disgusting tricks, etc.
In the past life, not only were dog players everywhere in the ladder, known as dog b or lyb, but also in the professional arena, dog moves appeared in endlessly. Dog moves were said to be unpleasant. In the professional arena, they were generally called big moves, strange moves, and tactics.
Routines, etc.
To be honest, the concept of dog moves was popularized by SOS. Because of his frequent tricks in the professional arena, he beat his opponents to tears. Players affectionately gave him the nickname Dog Brother. After that, most of them
The move is also gradually called the dog move.
Mang: Literal meaning, reckless, extreme offensive style of play. Players of this style play extremely fiercely. What is the late stage? In their dictionary, this concept does not exist at all, and it is even difficult for them in the mid-term.
Said to be extremely rare situations.
To put it bluntly, Mang means simply giving up on future development in the early stage, blasting troops with all your strength, and attacking crazily. If you can't hold it, you will die. If you can, I will die. It's clean and tidy.
For example, the Zerg's 12d, a wave of cockroaches and dog poisons, a wave of cockroaches and fire cockroaches, a wave of dog poison, the human race's Feng Lin Huoshan, drag racing, two ships of soldiers, the protoss's white-clothed river crossing, etc., are actually relatively routine.
reckless tactics.
And the most reckless ones, the ones who drag the peasants along with them after destroying a few soldiers in the early stage, are the real ruthless people.
Speaking of which, in fact, recklessness and dogs are similar in some tactics. For example, it is still the same game just now, is it a dog? Of course, 2bb almost got slapped in the face. What is it if it is not a dog? Is it reckless? Nonsense.
If this is not called reckless, tudou will be the first to have an opinion.
Huge: A fresh and refined genre, Huge, that is, comedian, has been carried forward under the influence of the eldest brother f91. Its scope of influence is so large that it almost covers the entire domestic interstellar circle, and even affects many foreign professional players.
In the previous life, old players all knew a joke, that is, everyone who played StarCraft would talk about cross talk, and those who played StarCraft were all comedians. Although this is a joke, it is indeed true.
Closer to home, harmony can be said to be the only one among the five major schools that does not aim at victory. This style of play aims to demonstrate the superiority of IQ. If you play well, you will win, and if your opponent does not play well, you will win even more. So this kind of style of play is
The way the show is played, the effects of the show are often extremely explosive.
The IQ Cup of StarCraft Old Boy in the previous life was tailor-made for this genre. It can be said that it was the IQ Cup of eldest brother Sun Yifeng and Huang Laoxian that attracted a large number of players for StarCraft in China.
The five major schools in the professional arena are usually dominated by stability and recklessness, followed by dogs. The other two schools are not very suitable for such occasions.
Back in this world, on the entire ladder, there are basically stable players. Let alone thieves, dogs, and humorists, even the reckless players are very few.
How does this work? StarCraft is designed for you to play like this. How is it different from watching Kimchi Nation play League of Legends? What StarCraft needs is lyb, not Shakespeare.
Under such circumstances, Gu Feng was naturally prepared to take up the banner and present the charm of the StarCraft game as much as possible, so that players can take a good look at how to play this game.