After the Dark Moon's talent attribute bonus, the Skeleton Soldier's 5 speed is compared to the Werewolf's 4 speed. The Skeleton Soldier is faster than the Werewolf, and the corresponding Skeleton Soldier's attack speed is also faster than the Werewolf.
To put it simply, the skeleton soldiers take action before the werewolves.
The war between arms is like a group fight. It is the right way to bully the few when there are more people, but now Tang Qi is being bullied.
As the saying goes, if you can't fight, run away. If you win by running, you won't lose. Skeleton soldiers can run fast and attack quickly. This direction can be used.
Damage value of skeleton soldiers to werewolves=1~4+4x(7-5)x5%=1~4+0.4=1~5 (rounded up)
The attack of skeleton soldier 7 can increase the defense of werewolf 5 by 10%. The damage of skeleton soldiers 1 to 5 can kill one werewolf with at least 2 and at most 6 for a werewolf with 6 health points.
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Note: Attack damage calculation method (the minimum damage value remains unchanged, if the damage reduction ratio exceeds the damage upper limit, it will be regarded as not breaking the defense)
1. When your own attack value is greater than the enemy's defense value
Damage value = your lowest damage ~ your highest damage + your highest damage x (your attack - enemy defense) x damage increase ratio
2. When your own attack value is less than the enemy's defense value
Damage value = your lowest damage ~ your highest damage - your highest damage x (enemy defense - your own attack) x damage reduction ratio
When the troops under his command are in combat or the hero is in the middle of a mission, the hero cannot switch to war mode.
"Holy shit!" As soon as the five teams approached, all the wild monster werewolves came towards the direction of Dark Moon's team.
After getting ready, five teams approached the group of wild monsters from different directions at the same time.
After thinking about it for a moment, Tang Qi understood that the experience points gained by heroes in combat mode are distributable, and the players can choose to allocate them to combat or strategic experience.
After killing one of them with a few chops, the wild monster changed its tactics and allocated most of its troops to deal with the three skeleton soldiers who were chasing after him.
Occasionally pull the skeleton soldiers away, and then turn around to attack the wild monster werewolf in front. One werewolf from the other three teams can't take care of it, so they can only let them run headlong and occasionally change directions.
Therefore, Tang Qixue’s technical methods are difficult to apply to the current situation.
In combat mode, the units under your command enjoy the bonus of the hero's strategic attributes and talent attributes.
This week is the week of little angels. All urban and wild recruitment buildings will double the production of little angels during this week.
In strategic mode, the hero will not die if the troops are not destroyed. Only when all the troops under the hero are killed (excluding the troops in the reserve column) can the hero be judged to be dead.
Tang Qi did not go up to attack, but chose strategic mode.
The morale of all undead races is 0, and they are not affected by race mixing and treasures.
In strategic mode, the units under your command enjoy the bonus of the hero's strategic attributes and talent attributes.
Tang Qi was lucky in the next battle. He came across a skeleton soldier recruitment card and successfully recruited 6 skeleton soldiers, which was enough for a team.
Heroes in combat mode only have the hero character's current field of vision.
But this is useless to Tang Qi, or all players!
Ding! System information: "Dear hero Dark Moon, congratulations on winning this battle. Your evaluation is average and you have obtained strategic experience value +72!"
The 3 werewolves were divided into 3 teams. Tang Qi's hero Dark Moon with a speed of 7 was also in 1 team, and 3 skeleton soldiers formed 1 team as the main output team.
Since this is the case, then Tang Qi is not polite. If you chase me, I will chase you and fight. Tang Qi let the hero escape while letting the fast skeleton soldiers chase the wild monster werewolf and chop them down.
Tang Qi learned from the live broadcast that the hatred value of heroes is much greater than that of soldiers, so Dark Moon is the main force of this team to attract monsters.
There is only one magic value attribute, which should be shared by combat skills, strategic skills, magic and talent attributes. In theory, it should be the same as the recovery speed in combat mode, with 1 point recovered for every hour of game time.
The hero really eats the hatred value. He has no choice but to run and keep running!
After running around for a few times, the wild monster werewolf decided that Dark Moon would not give up, and therefore ignored the other teams.
The in-game time is 12 hours in real time, which is equivalent to one day, and a game week of 7 days corresponds to 3 and a half days in real time.
"Strategic experience?" After winning this battle, Dark Moon directly received strategic experience points, not allocable experience points.
Tang Qi led this small team of soldiers to fight two waves of werewolves in succession, each with one team, and gained more than 100 gold coins and 144 strategic experience points.
What's more, it seemed uncomfortable to fight like this for the first time, but after killing a few werewolves, the numbers were equal, so it became much easier to deal with it.
"Strategic mode is more suitable for commanding than combat mode!"
Tang Qi thought for a while, now that he has the talent, there is no need to rush to upgrade the combat level of his hero. It is a good choice to upgrade the strategic level as soon as possible and lead more units.
Then the tactics are very simple, one word, run!
Tang Qi switched to strategic mode. After some experiments, it was indeed easier to command the troops to fight than in combat mode.
Tang Qi only used Evil Redemption once, consuming 1 point of magic value and resurrecting a skeleton soldier who was killed intentionally to test whether the natural recovery speed of magic value was the same as stated in the live broadcast.
Heroes can participate in battles like units, and can use the hero's combat magic, strategic magic, and talent skills.
After discovering the New World, Tang Qi decisively found a small team of wild monster werewolves to try out. The effect was indeed much better than in combat mode, and the multi-line operation became more convenient.
"Huh? Can I switch modes?" Tang Qi looked at the attribute interface and found that the war modes of the heroes in the current map were divided into two types, namely combat mode and strategic mode.
The bosses in the live broadcast all have units that are far stronger than the wild monsters. Occasionally, they play some difficult games to bully the more low-level units to ensure that the live broadcast will not overturn. The real technical masters will not expose themselves.
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During the two battles, Dark Moon's troops can continue to fight even if their health points are lost.
Ding! System information: "Dear hero Dark Moon, congratulations on your victory in this battle. Your evaluation is average and you have gained an allocable experience value of +72!"
The identity of the hero on the battlefield is hidden and he cannot directly participate in the battle. The hero's combat magic (including stunts, magic and combat magic derived from strategic skills) cannot be used, but strategic skills and talent skills can be used.
The experience value gained in heroic strategy mode can only be strategic experience, so the system directly prompts you how much strategic experience you have gained.
After the wild monsters were divided, there were still three werewolves hanging behind the hero, and Dark Moon couldn't stop to direct the battle.
If you still don't succeed, you can only fight hard. The talent of evil redemption can give Tang Qi's skeleton soldiers 13 more lives.
Tang Qi didn't understand this setting very well. He opened the attribute panel and immediately understood that there were two options for allocating experience, namely combat experience and strategic experience.
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Once the player's hero character dies in battle mode, the player will lose the battlefield vision, command rights and strategic attribute bonuses to the units under his command, and the units under his command will only follow the logic of the system to fight.
In-game resources, wild monsters, recruitment buildings, etc. are refreshed once a game week.
The attributes of skeleton soldiers with the talent bonus are much stronger than those of werewolves. The morale of the mixed werewolves and skeleton soldiers will be affected. The morale of minus 1 will affect the attack frequency and attack efficiency of the troops. There is a chance that the troops will escape when defeated.
and other phenomena, the lower the morale, the greater the negative impact.
Heroes in strategic mode can enjoy the vision of any unit under their command, that is, the battlefield vision, which can also be called God's perspective.
Each game week has different attributes, such as creature week, disaster week, etc., which last for one week.
"Distributable experience?" Tang Qi didn't quite understand. There was no mention of distributable experience in the information he got from the live broadcast.
Tang Qi didn't need to rush to improve his combat level, since he already had innate skills anyway.
The protection of the troops is his current focus. In the strategic mode, the hero has a God's perspective and can better command the troops in battle.
Against melee units of the same level, equal damage sharing is the best way to maintain a continuous battle.
Once a unit of troops is killed or the entire army is destroyed, the game is over and the great advantage will be ruined.