The appearance of these large groups of gangsters with tattered armor and weapons can only remind people of monsters!
Normal humans would not be covered in traces of smoke and fire, with large areas of their skin festering and falling off, nor would they be covered in fatal wounds, and the broken internal organs inside could even be seen through the wounds!
The most important thing is that their eyes are completely gray. They are not the eyes of living people at all, but the characteristics of only dead creatures!
When these gangster monsters rush towards the game players, a putrid stench hits them head-on, making them nauseating.
There is no doubt that they are a bunch of pure monsters!
But in this game valley built for game players in the original world, how could there be such a monster that actively attacks them and even kills them?
Is this situation completely inconsistent with common sense?
Although in order to deliberately pursue the realism of the game, some real battles with real swords and guns will be added to the game process, but we will try our best to avoid casualties, and we will not actively kill game players.
Firstly, they are afraid of causing psychological damage to game players, and secondly, because the recovery and repair of the host body also requires a waste of materials and money, so if possible, we should try to avoid damage.
So no matter what, it is impossible for Holy Dragon City to do such a thing.
Just when those gamers were wondering, the group of gangster monsters on the opposite side had also rushed up.
Their number far exceeds the number of game players in this group, and their movements are very fast and their cooperation is very tacit.
Even after they have turned into monsters, they still retain their fighting instincts.
If you ignore their obvious death features and cover their faces, you can completely regard them as a group of normal members of the robbery group.
"What are you still doing? Everyone, run away!"
I don't know which player shouted something, but as soon as he finished speaking, several of the players in the team immediately turned around and ran away without hesitation!
When they are unable to defeat someone, they must learn to turn around and flee immediately. This is something that the instructor had deliberately told them when they were training.
This is the wisdom of survival and the best way to deal with danger.
So their behavior at this time is not shameful, but a very wise choice.
Among the remaining game players, a few tried to turn around and escape, but when they saw that there were still seven or eight players who did not retreat, they hesitated and shouted loudly.
"I asked you, are you stupid? Why don't you run away?"
Looking at the seven or eight companions with excited expressions on their faces, gearing up to face the gangster monster, they were all extremely puzzled.
Could it be that all of them suffered brain damage during the time travel, so that they didn't know how to escape when they encountered danger?
It’s so unreasonable!
Although they are using host bodies and are not worried about real death, this does not mean that they are willing to experience the taste of death!
After greeting several times in succession and seeing that their companions still ignored them, these game players shook their heads and quickly fled away.
Those bastards are just waiting to be chopped into pieces by monsters!
At this time, the game players who were still staying in the same place could only feel the uncontrollable trembling. The exciting feeling made them unable to help but let out excited roars.
The reason why they dare to stay here is, firstly, because they will not really die, secondly, the patrol team in the game valley has also arrived quickly, and thirdly, they want to truly experience the feeling of a cold weapon battlefield fight.
.
This was something they had already planned when they went to Lou City World. Unfortunately, the plan could not keep up with the changes. Shenglong City actually imprisoned them in a valley and did not allow them to leave at all.
This also made them very depressed, as they always felt like something was missing during this trip!
However, in a twist of events, a large number of gangster monsters unexpectedly appeared in the game valley. This also made a few people inexplicably excited and chose to fight against the gangster monsters!
At this moment, behind them were their escaping companions, and in front were swarming enemies. They stood between the two, and their blood suddenly boiled.
"You guys go away quickly, we'll cover you!"
"For the sake of your comrades and for the sake of justice, you must accept your life!"
"Glory is my life, a true knight will fight to the death and never retreat!"
A few words that seemed to be a bit mean were suddenly uttered from the mouths of these game players. At the same time, they roared and drew their weapons, and collided with the gangsters and monsters that rushed up!
The sound of chopping and impact suddenly sounded, and game players wearing armor, holding sharp swords, quickly fought with these ragged gangsters and monsters.
Before entering the world of Loucheng, every game player must receive the most basic fighting training, which includes fist, foot and equipment fighting.
Therefore, even if they are not proficient in this art, they still have some understanding of cold weapon combat. They can still make a few decent moves and attack the enemy to protect themselves.
What's more, among the remaining players, there are indeed several fighting masters, otherwise they wouldn't be focused on experiencing real combat!
They stood back to back, facing attacks from all directions, and blood continued to splash on the grass.
The fighting is still going on, and within a few rounds of fighting between the two sides, the game players have already made gains. At this time, on the ground around them, the corpses of nearly ten gangsters and monsters are lying scattered.
This kind of real combat experience makes these game players extremely excited, and even their eyes become blood red because of it.
However, as the battle continues, their good luck ends here!
A gangster monster holding a tomahawk rushed up. When a game player was not paying attention, he swung a huge tomahawk and slashed at the back of his neck viciously.
Although the ax was covered with rust and dark red blood stains, the blade was extremely sharp.
In the blink of an eye, the tomahawk fell on the gamer's neck. Without any obstruction, the tomahawk cut off the gamer's neck.
With a look of reluctance and surprise, a head rose into the sky as the battle ax passed through!
"Plop!"
The headless corpse fell to the ground, but its hands and feet were still struggling. The slightest flash of electric sparks could be seen at the wound on its neck.
This player is using a semi-mechanical host body. If the pain perception is turned off, he will actually not feel any pain at all.
But in that case, game players will feel like they are trapped in an iron can, which is no different from playing a holographic game.
This kind of experience is naturally not as enjoyable as the real touch!
However, if it is in a combat situation, this function can make game players even more powerful and their combat effectiveness greatly improved!
This is another main reason why several gamers choose to stay. Without the interference of pain, they think they can become supermen!
However, ignoring the pain does not mean that death will not occur. As the head is chopped off, the host body will automatically determine that the host is dead and stop working completely!
In the beheaded host body, the soul of the game player was full of unwillingness, but in the blink of an eye, his soul was instantly sucked away by the teleportation array and thrown directly back into the game teleportation cabin in the original world!