"If it's just the two of us, we can go there directly, but if we take three of them, it won't work."
Reed shook his head. Taking the door passage was not a good idea, because the time flow rate in Bandle City was different from that in the outside world, and the results after ordinary people entered could not be determined.
Some people go in and come out after a long time, but nothing changes. Some people only go in for a second and come out, but their youth has passed away. This is all possible.
Therefore, unless you are an immortal species, it is not suitable to live in Bandle City. Even passing through the gate passage is a "dangerous behavior". Whether it is a blessing or a disaster depends entirely on luck.
"That's not going to be easy. We're still a long way from the ruins of Nashrame. We need to prepare food and water and be prepared for the long journey."
Nasus became serious. He had always walked alone in the desert before, and now he suddenly had three "oil bottles" with him. He must be well prepared.
Lake and Veronica looked at each other and saw the worry in each other's eyes, but Sivir looked excited. This child really has an adventurous spirit.
"Do you want me to find you some transportation?"
Reed asked Nasus, and his words immediately alerted Nasus, who felt that something was wrong.
"Master Reed, you...don't you plan to go with us?"
Nasus asked carefully. He felt that this was not his misunderstanding. The meaning of Reed's words just now was that he obviously did not intend to go together. Otherwise, why did he say "find you a transportation" instead?
"Find it for us"?
"Ahem, I won't go with you. I will go directly to Nasramei. Remember to inform me."
Reed laughed. He really didn't intend to run with him in the desert. Nasus was with him anyway.
"..."
Nether was speechless for a moment, but this was also in line with his understanding of the Yodels and Master Reed's consistent style.
"Just wait, I'll find a means of transportation."
Reed was also a little embarrassed, but he really didn't want to "eat sand" every day in the desert of Shurima.
The great desert of Shurima can be said to be the most boring place. It only needs scenery but no scenery, and only wants local customs but no local customs. It is really meaningless to rush around every day.
Shurima is extremely chaotic. Even the city of Zaun may be more stable and peaceful than Shurima.
At least Zaun still has rules and order established by the Alchemist Baron, while the continent of Shurima is truly chaotic and disorderly.
Most of the former people of the empire now live in the Shurima Desert. They have become nomads and must find the most basic survival supplies in this unforgiving land.
Some of them stayed in small outposts around a few oases, barely living a life that could be called stable, but they had to always be careful of others' covetousness and attacks.
Some people sneak into long-lost tombs to find priceless treasures that should not be unearthed, in exchange for enough money to immigrate to the continent of Valoran.
Whether it is immigrating to Demacia, Noxus, or even other small countries, it is better than being in Shurima.
Of course, there are also some people who become mercenaries, fighting for survival in order to survive, and are eventually buried in the barbaric desert, returning to the dust, and living a life that no one cares about.
Speaking of the symbol of chaos in Shurima, it must be the "sand bandits" scattered all over the desert. Unlike the Saenz people, there are not many "sand bandits" like the Saenz people in Shurima.
You see, they are among the largest group.
Shurima's "Sand Bandits" are often composed of desperadoes. Their survival does not rely on trade, but entirely on violence.
These small teams of predators often disguise themselves and blend into the desert environment, luring unsuspecting travelers and businessmen into traps, and then killing people and stealing goods.
In rare cases, they may even eat their prey. Such "sand bandits" are the most numerous in Shurima.
As Nasus and the others walked along, they would inevitably encounter these desperadoes, scavengers on foot, merchants, and adventurers, who were the main targets of the "Sand Bandits".
This is almost a biological chain. With the spread of the Shurima people who migrated to the Valoran continent by digging out treasures from the desert, countless treasure hunters poured into Shurima, and merchants and adventurers appeared.
"Sand Bandits".
However, those experienced Shurima scavengers often have their own methods of escape. Their familiarity with the Shurima desert allows them to find places to "hitchhike".
Sand-lurking beasts are huge creatures that like to roam around the desert. They have a docile personality and live on insects that most desert animals don't care about. Their bodies are under the gravel, and only their extremely wide backs are exposed on the ground.
, like a platform moving in the desert.
Experienced scavengers usually remember the routes they take and then jump on their backs to hitch a ride.
No one will deliberately provoke the "sand-lurking beasts". Although they will not actively attack other creatures, this does not mean that they are huge in size and have no fighting power.
Sometimes, being huge is already a powerful weapon.
What Reed is going to do is to find a "sand-lurking beast" to use as a means of transportation for Nasus and the others. This thing's speed of traveling around is not very fast, it can only be regarded as a medium speed, but it is durable and has enough power.
Deterrence.
Although ordinary people are not suitable to provoke "sand-lurking beasts", because that is undoubtedly asking for death, but Reed is obviously not an ordinary person. He just wants to do things that ordinary people can't do. The "sand-lurking beast" is here for him.
It's just that he's a little bigger, but his strength is just average.
Reid walked against the wind and began to look for traces of the "sand-lurking beast". He remembered that there was a "circulation line" nearby.
Following the sound of the wind, Reed searched for traces of "sand-lurking beasts", but the first thing he found was a group of Doman giant beasts.
The Doman beasts are large, slow-moving creatures. They have huge chitin carapace to protect themselves. Their adaptation to the desert allows them to survive the long-term drought and harsh environment of Shurima.
Down.
Some Shurima nomads choose to live on the backs of Doman beasts. They often live in groups, and each Doman beast represents a town.
These moving villages and towns are connected by a complex network of knots, and the Doman beast riders use hooks and claws to travel through these complex knot networks.
They will clean the body of the Doman Behemoth and drive away the approaching parasitic flying insects, while the Doman Behemoth relies on its own senses to find hidden fresh water storage places in the desert.