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Chapter 3298 Olps Death Army

Since we decided to use the Jue Gang to defeat the enemy, what troops can perform such a task?
There is no doubt that among the troops currently in Soshiyan's hands, only Krieg can perform such a mission, and only they can fearlessly step onto the alien flagship and destroy it with a nearly suicide offensive.
But the problem is that the number of Kriegs is not too large this time. Based on the research and analysis of the internal structure of the tomb ship by the Grave Digger Laboratory, it is roughly inferred that if we want to take the jump to destroy a tomb ship, it will take at least 500,000 to 1 million troops, so it is not enough to rely on Kriegs alone. After all, they are only so many, and it is difficult to explain if they send all their money this time, and they are also sad about it.
This is also the first time the Grave Diggers Project has played a role. Although the organization is still hidden, it has attracted many knowledgeable sages to join it.
"Is this...the tomb ship really that big?"
Many naval officers who had never seen a space undead warship were a little unbelievable about the size of the tomb ship. Soshiyang directly projected the data model of the tomb ship onto the imager and compared it with the retribution-class battleship. Now they had nothing to say.
In order to implement this plan, Soshyan decided to select a group of strong and brave enough soldiers from the Orps Defense Forces to conduct special jumping and void combat training, and organize at least one.5 million people. Soshyan gave them the number of the Orps Death Army. Each of them can receive double military pay, triple officers, and double the pension for death.
In fact, the name of this army already shows their mission, to carry out the mission of going but not returning. After all, it is difficult to jump so many people to help them. These people basically have no time and tools to evacuate. Astart has gunboats and teleportation, and there is still a chance to evacuate. However, when ordinary people go up, there is no way back. Their mission is to use all means to destroy the structure and facilities of the tomb ship, but once the alien ship is destroyed, they will be buried alive.
This sounds cruel, but Soshiyan really has no better tactical choice.
If people have it, they naturally have it. Void combat uniforms are relatively rare. The entire Amara Galaxy has collected all the armories and collected less than 20,000 sets. This obviously cannot meet the needs of forming a large-scale jumping gang force. Since there is no one, you can only build it.
The most common closed void combat armors in the Imperial Star Army are mainly Alicia's airborne combat uniforms and Kaserzin's Storm Crust Armor, but neither of them are cheap and are elite equipment.
However, Soshyan found a more suitable choice, an unconventional choice - the Navy's Raider Void Armor.
Although the Navy focuses on naval combat and does not send soldiers to ground battlefields, there are many scenarios in space that are used in infantry. Due to the continuous pulling of the Navy and the Military Affairs Department, the Navy established armed sailors in the form of a jump gang team. Their main responsibility is to prevent the enemy boarding soldiers from suppressing any uprisings of a large number of slaves on the Imperial Navy ships. At the same time, they can not only fight defensive wars, but also trained to board the ship and act as a guard of naval officers.
The void armor they wear is a kind of protective gear that performs very well in space environments, and it even has better performance than many armors of the Astral Army. What is even more puzzling is that they are not very expensive, and ships of all sizes of the Navy have a certain amount of equipment.
So it is very simple. On the one hand, it collects the attacker's void armor from various ships, and on the other hand, it allows Olps' various industrial worlds to speed up production.
If everything goes well and the troops' problems are solved, then there is only one last problem left-
How to send such a huge force to an alien ship?
This is a blind spot for all naval officers. In the past, jumping torpedoes killed several assault boats or jumping torpedoes. Who has ever seen a whole army thrown onto an enemy ship?
This is also the reason why Soshiyan also called the representative of the Mechanical Commission.
He hoped that the mechanical priests could transform a unique landing ship with some old small ships in the Orps fleet at the fastest speed. It must be fast enough, strong enough, simple enough to withstand the firepower of the alien to a close enough distance or simply hit it, and to ensure that the soldiers inside could land safely.
It sounds simple, but it is really difficult to execute. First of all, the procedures are not too easy. Wanderingly transforming ships violates the precepts of the Mechanical Cultivation Society. Soshiyan must apply to Mars before construction can be started.
But who is he?
Even if you can do it, you can do it, and even if you can't do it!
It’s not too late to report to Mars later!
But even if the procedural problems are solved, there are many technical problems. For example, Soshiyan requires that such ships must be very strong, especially the first half, which are very firm, but they require that the ships must maintain basic operations when electronic equipment is disturbed or even downtime. This is more difficult. In addition, the speed is very fast, which is not easy for a limited hull. It may require external accelerating rockets. Moreover, how to ensure the safe deployment of troops and equipment in severe impacts is also a problem.
But what Soshiyan needs is not a problem, but a solution, this is an order, and there is no room for bargaining.
Some naval officers have suggested that if the ship is really designed like this, why not design a suicide ship? For example, if you are full of explosives, or directly hitting it to start the subspace engine and die with the other party, isn't this better than jumping the gang? Use it as an oversized torpedo.
This leads to another problem...
"...The large warship of the space undead is equipped with a large energy interference device, and its power will gradually increase as the distance approaches. In the naval battle in Ekvoria, our ships experienced large-scale downtime and even the entire ship's equipment was shut down. This was still in the case of long-distance combat. If you rush to the opponent to draw closer to each other, then the mysterious interference equipment on the tomb ship can probably instantly shut down all the electronic equipment of the entire ship. How can you not have energy supply at that time?
Should we start the subspace engine if we are in the event of the situation? Do we use manpower? Relying on explosives, first of all, the measurement is difficult to calculate. Secondly, the hull is too strong and the explosion is limited. The hull is not strong enough. It may cause a death explosion in the middle because the hull is hit, and it is difficult to cover it. After all, the other party will not be foolishly waiting to jump into the gang ship and hit it. This requires the main ship to cover the jump into the gang ship in a dense queue. If it is a suicide ship, if it is detonated, it may blow up its own ship first."
The mysterious interference device that Soshiyang mentioned is naturally the star pulser equipped on the tomb ship - this device was named by the sages of the Grave Digger Laboratory and also unravels the secret of large-scale downtime of human warships in naval battles.
However, the specific operating principle of the stellar pulsator has not yet understood the mechanical sages. They just roughly speculate that it may be similar to the principle of stellar flares. However, how to accommodate stellar energy as a weapon on a warship and how to ensure that the material can remain stable under such a strong impact is still a mystery, or that material such as Blackstone is still too unfamiliar to humans.
"In addition, suicide ships have a hidden danger. In the alien tomb ship, there seems to be an evil mental attack weapon. During the naval battle of Ekvoria, many crew members and even captains of warships were paralyzed by the terrifying scenes and lost their minds for a while. The crew members who fell into madness were likely to cause damage to their own ships, causing the ships to rush uncontrollably."
Chapter completed!
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