"First hand, I directly banned Faker's leading hero, the Witch of Deceiver."
Zeyuan looked at the screen.
The S7 pre-season is called the Rise of the Assassin, and all changes seem to be centered around enhancing the characteristics of the assassin hero.
In addition, the new version of Enchantress' R changes from copying QWE to sneaking and generating clones.
When fighting against each other, it's easy to cheat on skills.
When no one is familiar with it, pressing the disabled seat is the safest way to deal with it.
lck's backhand was aimed at Ryze, who made an unforgettable comeback in the last game of the World Finals.
"The processing here at lpl is more conventional, and it's all about IDs."
A hallucinogenic retelling of the situation on the stage: "Pray's rat is banned on the second floor, and Madlife's Thresh is banned on the third floor."
lck always adapts to the version.
What is blocked is Rek'Sai, who can easily be defeated in seconds after the removal of 'Power of Time', as well as the cavalry with the highest win rate in the jungle during the preseason.
Thus.
A very powerful mid lane hero was released.
——The Dark Head, Syndra.
Taking into account the rivalry between the younger brother and Faker, after a few simple discussions, lpl snatched Syndra down on the first floor.
It belongs to using robbery instead of ban.
I don’t want to hit anything, I just want to avoid problems in the middle.
The first two choices of lck are the swingable Deep Sea Titan and Bengi's signature Blind Sin.
"Oh... blind monk!"
Changmao was looking forward to it: "I don't know what the factory director is going to use."
The words just fell.
On lpl's side, the fairy witch Lulu and the void predator Khazik appeared.
Lulu is relatively okay.
The appearance of Khazik, commonly known as Mantis, was beyond everyone's expectations.
Because in version 6.22, Mantis's winning rate did not enter the top ten in the jungle.
Not to mention the strongest ones.
Even the Nightmare, which is so unpopular that it is difficult to play, has a winning rate that is nearly three percentage points higher than that of Mantis.
As the director of a signature player in the LPL division, if he dares to take on Mantis at this time, he must have something to say.
"If you choose Lulu, you should have a big mouth."
"The outbreak of Mantis and Syndra can easily kill Smecta in seconds."
"The big mouth is not worth grabbing. Just take the policewoman. You need to be careful in the middle..."
"It doesn't matter, I'll use Ahri."
The lck players had a discussion and decided on the double c.
In the laning phase, the female police officer can rely on her range advantage to compete with the big-mouthed Lulu. With hurricane superimposed headshots, the output of the three-piece set is also sufficient.
The nine-tailed demon fox Ahri's damage is relatively low.
But here, there is a foreshadowing.
When faker takes Ahri, he either needs to seize the opportunity to be quick and easy, or he forces Xingdao to use a tank top laner, which he doesn't seem to be good at.
By the way, it also prevented Syndra and Mantis from bursting out and killing instantly.
Kill three birds with one stone.
"What do you want?"
uzi is on the fourth floor.
When it came time to choose someone, I asked one question.
"Give me a little cannon, the one in hammer form."
Xing Dao originally wanted to use a character card.
When the policewoman saw Ali coming out of lck, she immediately changed her mind.
Isn’t it great to rely on permanent proficiency to fight?
What's more, in addition to being extracted through the system, proficiency can also be improved through daily ranking and competitions.
Now Poppy is 3% Grandmaster, still 97% short of being a Legend.
Not particularly awesome.
But in games with obvious counter relationships, there should be no problem in holding up the board.
"Hammer form...is this what you're talking about?"
Uzi reacted quickly and found the corresponding hero.
"Yeah!"
Xingdao confirmed.
Poppy's W skill [Steadfast Style] can interrupt regular displacements with trajectories, and is very effective against Titan Hook, Ahri R, and Policewoman E.
See the situation.
On the last floor of lck, madlife added a Fallen Angel Morgana according to the lineup.
Lineup confirmed.
Blue square:lpl
Red side: lck
Top laner: Poppy vs. Titans
Jungler: Mantis vs Lee Sin
Mid laner: Syndra vs Ahri
ad: Big mouth vs policewoman
Support: Lulu vs Morgana
After a short read, enter Summoner's Rift.
The focus battle officially begins!
"Let's take a look at the lineup."
Huan Huan saw that both sides were sparsely guarding the wild area, which was relatively peaceful, so he began to analyze: "In the middle of the game, Syndra's big-mouthed Lulu's output is stronger than that of Police Girl Ahri."
"If you wear a four-piece suit or even a six-piece suit, the policewoman's continued combat effectiveness will have a big advantage."
"After all, Big Mouth W needs to wait for the CD."
"That's right." Zeyuan looked at another aspect: "But in the late stage, saying lck is easy to fight... is not necessarily true. After all, general can knock away a main force before the team battle begins."
"This is quite difficult. Morgana has a shield." The illusion method is different.
"The mutual restraint of mechanisms mainly depends on the specific operations." Changmao concluded.
During the conversation.
The director displayed the cornerstone talents of the ten heroes at the bottom of the screen.
The output streams of Blind Sin, Mantis, Syndra, and Ahri are all Thunder Lord's decrees, which are no different from the previous version.
With a big mouth and a policewoman who share a passion for war, they are standard features for AD.
Lulu and Morgana serve as soft assistants, each with a Windspeaker's blessing.
Poppy has the grip of immortality.
Titan chose the new talent "Courage of the Colossus". When hard control is triggered, it will gain a shield of level 10*105% of maximum health*number of surrounding enemy heroes.
Be specific.
A tank hero with 4000 health can obtain up to 1190 shield value by triggering Colossus' courage in a team battle.
Normally it is between 690-890.
It's like adding a big item out of thin air.
The effect is quite opulent.
The flaw is that it lacks the online suppression power of the Immortal Grip.
Each blood exchange will result in a loss of 3% of the maximum life damage and 1.5% of the maximum life recovery effect.
It is destined to be at a disadvantage.
therefore.
Smeb is unwilling to spend time with Xing Dao.
After going back and forth several times, I was forced to fight back. During the cooldown time of the Colossus, I directly chose to retreat.
He gave up the line rights very casually.
"There is really no way to fight like this."
"Although Poppy is not weak during the laning phase, if you want to exchange blood, in addition to passively throwing it, you have to get close and hit it."
"Smeb didn't even bother to replenish his troops when there was no colossus."
"I can't use the Immortal Grip that General carries."
Hallucinations are not very promising.
Tank heroes have low output and high defense, and it is difficult to get ahead if they are repeatedly swapped for blood.
Not to mention that one of the parties would rather suffer a loss than choose to avoid the war.
It is very difficult for the party who wants to gain an advantage.
The director also felt that nothing would happen and moved the camera to the director.
can be seen.
This version of Mantis is indeed a bit injured in the jungle.
So much so that when the factory director went home after finishing a lap, he had to upgrade the reusable potion to ensure battery life.
Compared with the blind monk, it cost 250 gold coins more.
This directly slows down subsequent equipment.
It seems like a big disadvantage.
but.
It didn't take long for the commentators and the audience to discover from the mini-map that after Bobby advanced a wave of troops, he carried a hammer larger than a man and entered the jungle area of lck...
The fifth update may not come out, so I will have to make up for it tomorrow...