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Chapter 221 Are you running fast? I kill faster!

This time.

Don't say mmd.

Even the steak and the FW team’s logistics team were dumbfounded.

In normal perception, Nuo Shou is just a QQQ during the laning period. During team battles, he seeks blood and fury to find opportunities to cut, and there is a high probability that he will rush forward and deliver.

I didn’t expect that there were so many details during the laning phase.

Hit the mmd type.

became mmp.

"Why don't you ban Noshou?"

FW jungler Karsa suggested: "I don't dare to catch this thing on the top lane. If I change heroes, I can at least help."

"Ban Nuo, what should I put in it?" Steak was very distressed.

Jess didn't dare to let go.

Not to mention Qinggangying.

For strong teams, Spider Queen can basically be ignored.

However, fw is in a situation where it cannot defeat three lanes. If the spider is released, the top, middle and bottom may be infinitely overrun, and it absolutely cannot afford such a risk.

Think until the end.

Steak still feels like he can't use his ban position to deal with Nuo Shou.

Therefore, I assigned mmd an Ike that was most suitable for line mixing.

According to Steak's opinion, Sword Princess was killed alone because she didn't run fast enough.

In addition to the displacement of Ekko, he also has three rings of acceleration, and the time force field of W limits the position of his hand, so he can survive no matter what.

result……

After Xing Dao confirmed that his opponent was Ekko, he gently and skillfully replaced the 'War Zeal' in his talent with 'Storm Rider's Surge'.

If you don't have enthusiasm when fighting Sword Queen, the damage will be greatly reduced, so you may not be able to win.

To fight Ike, just run fast.

Simply completing three line kills not only destroyed the top line of defense, but also destroyed the mentality of all FW members, deforming the operational awareness of each position and creating a threading effect with Ah Shui.

Without even waiting for Baron Nash, edg used a wave of four consecutive chops on the high ground to send fw back to his hometown.

"Congratulations edg!"

Baby, Miller said in unison.

"Today's semi-final can only be described as 'easy'."

Miller didn't care at all whether it would hurt FW's self-esteem: "General casually took out the Nuo hand that he had never used in the entire spring split, casually penetrated mmd three times, and casually got two quadruple kills.

, a pentakill.”

"It just feels like it's almost the same as playing ranked."

"It can't be said that it's very casual." Wawa was more considerate: "General has always used Nuo Shou, and he must have been hiding it to prevent the hero pool from being targeted."

This is where skt has a headache.

It is different from the fantasy gods in the early spring split.

The 7.8 version used by msi has once again enriched the ecological environment on the road.

It can be said that a hundred flowers bloom.

A top laner who won FMVP in the S6 Finals, without spending time practicing tanking, would he only have the regular Sword Lady, Jace, Kled, and Qinggang Shadow?

It’s unrealistic!

"Another mvp!"

Miller looked at the picture on the big screen: "General has really done well in these three games. With today's performance, it is possible that Novo's hand will not be able to be used in the finals."

On the main stage.

Edg left his seat, shook hands with the FW team members, and left the factory director and Meiko to be interviewed.

The others returned to the lounge.

After waiting for ten minutes, we returned to our hotel.

Continue to be a sparring partner for tsm.

The so-called enemy of my enemy is my friend.

The better TSM plays, the more trouble SKT will encounter.

Therefore, edg sparring staff spares no effort.

Xing Dao simply imitated the heroes that Huni was good at, gave TMS top laner Hauntzer some tricks, and also taught him some counterattack skills.

The discussion lasted until late at night, and then both parties reluctantly said goodbye.



May 21st.

Another semi-final has officially begun.

The second team in the group, skt, and the third team, tsm, compete for the last place in the finals.

"How many points do you think tsm can get?"

After KFC, Ah Shui fell in love with Brazilian barbecue. She was enjoying the delicious honey mustard chicken wings.

"One point is the most, they can't do it in the later stage." Meiko made a judgment.

Compared to the two major competition areas of lck and lpl.

Regardless of North America, Hong Kong, Macao and Taiwan LMS, they are all outstanding.

There has been a very obvious 'fault' disconnection.

So much so that both the North American Divine Cult TMS and Flash Wolves FW teams lack experience in playing against strong teams.

There was random killing in the competition area, and basically no pressure was felt.

The headwind adjustment and the post-processing capabilities are naturally much worse.

"Can't even get two points?" Ah Shui was a little doubtful.

"If you can't get it, as long as you lose one game, SKT's attitude will be different." Xing Dao was very sure.

Except technology.

Mentality is also a very important aspect.

To some extent, it is not affected by personal will.

skt versus tsm is like a strong adult beating a skinny junior high school student. No matter how serious you want to be, you can't hide the contempt in your bones.

But as long as there are twists and turns.

skt will definitely go all out to play based on the current lineup.

There were no surprises during the game.

In the first game, tsm had a head advantage at the beginning, but never widened the economic gap, and was easily overturned by skt through a team battle.

In the second game, tsm used top laner Galio and jungler Olaf's lineup to recover one point.

After skt's defeat, they obviously became serious.

From laning to support to small-scale and large-scale team battles, you have the upper hand in everything.

Advantages continue to accumulate.

Not giving tsm a chance to fight to the death.

The game ended easily with the most orthodox Korean operation.

The difference is clearly reflected.

Even the commentator felt deeply powerless when he saw this situation.

However, what I never expected was that in the fourth game, tsm took out a combination of Night Hunter Vayne and Steam Robot in the bottom lane.

Very outrageous.

You know, Vayne has no way to clear the line and recover her ability. If she doesn't handle it well, she will have no choice but to go to jail.

The robot is even more of an auxiliary that has no hook and is useless.

Even if you choose secondhand, you will still be severely suppressed online.

This is exactly the case.

Bang and Wolf suppressed more than 20 knives in ten minutes, demolished the first-health tower, and obtained the first earth-type sub-dragon, establishing a huge early advantage.

But.

Next.

tsm showed a move that no one thought of: catching soldiers.

——When the robot makes a Q attack from a distance from the soldiers, Syndra, selected by mid laner Bilson, uses the W skill to directly grab the soldiers, allowing the hook that would have been blocked to pass through the gap and reach the intended target.

With one move, Faker was pulled out from under the tower.

Set fire and drop instantly.

The second earth dragon was saved.

What's more important is that this technique is not only used once.

When attacking and defending around the defense tower, it may take effect at any time.

When skt attacks, it is easy to be caught.

If you play defense, you may still get stolen.

Moreover, as we get to the later stages, the threat from Robot Syndra's combination of punches becomes stronger. Coupled with Vayne's real damage, even if the tank is captured, it can still be maimed or even killed.

In the forty-sixth minute, while defending the high ground, tsm hit a magic hook.

Caught Ashe back from Bang's hand.

After killing this key output point, the tsm team pursued them one after another, sending Faker, Wolf, and Little Peanut all back to the spring, and flattening the army with a wave of troops!

(End of chapter)


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