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Chapter 338: In order not to get seasick, can we change the course?

How can a light industrial country increase its trade surplus with an agricultural and mining country?

This is a big problem that requires the collaboration of political, economic, and technological forces, and also requires long-term research and coordination. And Grete himself does not have that much time.

The Philosopher's Stone goes all the way up the Loch River. It enters the canal, passes through several levels of locks, and sails from one end of the narrow Loch Loch to the other, from the west coastline of the kingdom to the east coastline. This road heads northeast.

Traveling diagonally, the voyage on the inland river was only about a hundred kilometers, and we entered the deep sea on the evening of the second day after departure.

"So how much longer do we have to sail?"

Grete asked at the dining table. In the restaurant, the dwarves staggered around and lay on the floor.

Obviously, dwarves who have been dealing with mountains, ores, and flames all year round generally have weak resistance to seasickness. Even if the alchemy ship "Philosopher's Stone" is relatively stable, half of them are still holding washbasins and wooden buckets, and even the bile is not there.

About to vomit it out.

Originally, seasickness was not a big deal, but if you apply a magic spell, the effect will be immediate. The problem is that Master Tarbert is in poor health, and his two disciples are busy taking care of him, so there is no extra magic to use. Ordinary dwarf craftsmen,

I can only take care of myself...

"It's coming, it's coming." The captain of the Philosopher's Stone comforted him with a smile:

"We can walk north for half a day to Mayne Island, the northernmost point of the kingdom, and catch the ocean current. Then we will go all the way northeast and sail to the west side of the Hermon Mountains. This section only takes two days. Then we will switch to another section of the ocean current to go south.

Run around the southern tip of the peninsula and land at Anyia Port in the east..."

"What?"

"what!"

"We have to go around in a big circle again!"

The dwarves shouted feebly. After two days in the river and one day in the deep sea, they were already vomiting. It would take another seven or eight days of sailing in the deep sea, and by the time they reached the shore, everyone would be vomiting!

"Can't we land directly on the west side of the Hermon Mountains? Isn't there a port there?"

The braided-bearded dwarf Vigeland let go of Master Talbot and ran to ask the captain. On his chest, the long gray beard was rough, and most of it ran outside the braided beard. Normally, this slovenly look would have been noticed by the dwarves.

It's a joke to death, but no one has such thoughts now. All pairs of eyes are fixed on Vigeland's short back.

Among the group of dwarves, Vigeland was the one with less seasickness and could still run back and forth, but Master Tarbert's condition really worried him. The master had rested for a while before departure, and his physical condition had eased, and he was bumping around on the ship.

It started getting worse after two days:

He couldn't eat, couldn't sleep, and had difficulty breathing. Last night, Master Tarbert lay in the cabin, breathing oxygen for half the night, and barely closed his eyes until early in the morning.

"...There is indeed a port there." The captain hesitated, groped for a moment at the hem of his coat, and pulled off a piece of wool. He waved his hand in the air, and a large area of ​​the ground in front was covered with light and shadow, showing the appearance of oceans, rivers, and mountains.

.

Wow!

Gretel's eyes lit up.

This is, this is, a first-level magic of the illusion system, a silent phantom?

He can do this spell, but if he wants to do it so precisely, his magic control is not good enough.

He is currently practicing hard, hoping to use silent phantoms to create details of human organs and tissues so that he can teach students...

In any case, it is worth cherishing the opportunity to watch a high-level mage cast spells on the spot. Even if the map sand table displayed by the captain is several levels worse than the satellite map, it is still worth a closer look.

Gretel and the dwarves collectively stretched their heads to look:

"But I remember that the Dwarf King's Court is on the east side of the mountain range. If we land at the port on the west side, it means we have to climb over the mountains. The mountains are continuous, and the top of the mountain is covered with snow all year round. Even in early summer, it is very dangerous. What's more,

, we are also carrying a batch of cargo on the ship, and these cargoes cannot go over the mountain."

Gretel looked at the map carefully. Landing from Anyia Port, the journey would indeed be easier and more enjoyable:

The entire Hermon Peninsula has mountains in the west and gentle terrain in the southeast. The location of the Dwarf King's Palace pointed out by the captain is on the plateau in the middle of the Hermon Peninsula. Although it is among mountains, it is not as steep as the western part of the Hermon Mountains.

When landing from the western port, not to mention the patches of snow on the top of the captain's light and shadow, how difficult it is to climb over. Gretel clearly remembers that before setting off, Archmage Carlisle once warned:

"Don't climb the snow-capped mountains! Don't go looking for dragons!"

Anyway, I will definitely vote for the original plan.

Grete retreated silently.

"Ahem, cough... let's take a long way around..."

Master Tarbert pressed his chest and coughed in fragments. He was snoring and snoring in his throat, as if he had phlegm that he could not cough up, and his face gradually became ugly again. Vigeland hurried back to help him, raised his palm and banged

Bang bang bang, hammering on the old dwarf's back like a hammer:

"Teacher, take a rest and don't talk! Cough the phlegm out first!"

The dwarves quickly gathered around. Another disciple of Master Tarbert practiced healing skills in one hand and held a copper basin in front of the old dwarf in the other hand to make it easier for him to cough. With one treatment and a slap on the back, the old dwarf was beaten forward.

He leaned back, his thin body trembling moment by moment, almost breaking into two pieces.

Gretel couldn't bear it anymore:

"Stop! This is not how you slap your phlegm on your back! Just let me do it!"

He stood up and squeezed in. When the dwarves saw it was him, they immediately dispersed to make way for him. Gretel squatted in front of the old dwarf, took a look out of the space bag, and first took out the precious copper tube of the stethoscope:

"Master, please be quiet. Let me listen to what's going on in your lungs... exhale... inhale... exhale... inhale..."

Very good, it's not a vesicular sound, and there are no symptoms of pulmonary edema. As for how serious the pulmonary fibrosis is, Grete can only say that this is fate, and medicine cannot cure everything...

He took back the stethoscope, walked around behind the old dwarf, and began to pat the old dwarf on the back. While patting, he explained:

"When patting the back, don't hit it with your palms. Instead, arch your palms to form a cavity, which will vibrate the patient's lungs and help the patient cough up sputum. Tap from bottom to top, from both sides to the middle, and tap from the ninth to the middle.

The rib space, chest from the sixth rib space, all the way to the shoulders..."

Bang bang bang bang!

Bang bang bang bang!

The crisp and rhythmic tapping sound shook the old dwarf's body. Master Tarbot closed his eyes for a moment, coughed a few times, and bent his palm to push him:

"Lord Noordmark, your method is correct, but your power is too small...cough, cough, here comes someone..."

"It's just to shock the lungs, right? I'll do it!"

Vigeland said that the frequency and location of the slaps can be understood by looking at them. As for using slaps to vibrate the lungs, if you think about it, soldiers have relevant force-generating techniques...

Grete moved to the side and watched Vigeland trying to pat the old dwarf on the back. Suddenly he looked up and the head of the negotiation team, Archmage Serrano, smiled slightly and gave him a thumbs up.

"Well done, Mr. Nordmark!"


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