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256. Two major systems

The first three expansion packs are just "Prosperous Age" officials who have adjusted and modified things that were in the original closed beta test (hand-written novels) and put them back into the public beta test. This is just a small means of operating skills, and many people don't know anything about it.

Players always feel that the game is constantly being updated and developed, so they feel very excited. However, for players who have participated in the closed beta, it is not attractive at all. The content in the first three expansion packs

They have known about it for a long time, so everything has been planned for a long time. In other words, the opening of this fourth expansion pack represents the real unknown and represents all the players of the entire "Prosperous Age"

the beginning of.

It's just that for others, this is something that needs to be explored again, but for Yuntian, he can see through everything at a glance. After all, he has eleven years of gaming experience. He has already known many things in the game, although he did not get them back then.

What a sensational achievement, but in this life everything is different.

The game "Prosperous Age" has created many original systems, such as combo system, building system, career branch system, etc., while other games such as pet system, mount system, skill system, etc. have been used in other games before, but nothing like ""

"Prosperous Age" is so detailed and diversified. But now, "Prosperous Age" has added two new systems to such a huge system!

Inheritance system and bloodline system.

If you read the introduction of these two systems carefully, it is not difficult for players to find that these two systems completely cover many major game element systems such as career branch systems, skill systems, and combo systems. And to integrate these

How huge the workload is to summarize everything and organize it completely! Even if you think a little further and a little deeper, how strong the imagination of the people who can design this system is.

The inheritance system, this unique system provides players with a new way of professional experience. Players can gain the power of intelligent NPCs through inheritance and inheritance in this type of game. However, players' inheritance does not mean that they can be casually inherited.

Indiscriminately, it has strict occupational requirements. For example, if Yuntian is a magician, he can only learn special abilities from NPCs who are also magicians. However, NPCs are somewhat different after all, and some

An NPC has two classes: a wizard and a druid." Then players with the professions of wizard and druid can obtain inheritance tasks and skills from this NPC.

Of course, the game cannot give it to you for no reason. In addition to a certain degree of friendliness, this kind of inheritance also needs to be recognized by NPCs by completing tasks. In order to learn skills, your own attribute points must meet the requirements.

It can be learned, but if the attribute points do not meet the requirements, even if you gain the ability to learn, you will not be able to learn it. Moreover, the skills of intelligent NPCs will not even have attribute requirements displayed, so players can only learn them blindly.

Self-exploration" and sometimes even learning the skills of intelligent NPCs may not necessarily be that powerful. In a certain respect, this can be regarded as an alternative master-apprentice system, but this kind of "master-apprentice"

There are no big restrictions. As long as you have the ability and enough luck, you can even learn skills from multiple NPCs: of course, if your favorability is high enough and your tacit understanding with the NPC is high enough, then the friend will open it.

A true career inheritance mission.

Of course." There is no official explanation for this. The reason why Yuntian knows is because many people started this kind of mission in the previous life.

The so-called career inheritance mission means that the player has obtained the recognition of the NPC. As long as he develops according to the mission requirements of the NPC, he will eventually be able to obtain all the skills and career bonuses of the NPC. Even in the future, if this NPC dies,

, players who have obtained the NPC's inheritance certification can inherit the equipment once owned by this NPC. The premise is that when this NPC dies, you are by his side and the equipment has not been taken away by others.

For example, the Sword Master Geraint and the Abyss Knight Bescord. These two "holy" professions evolved from the Sword Master and the Dark Knight. To obtain the inheritance of this class, the player must be a Sword Master.

A profession like the Dark Knight not only requires a high enough favorability and tacit understanding, but also an excellent completion of the tasks issued by such legendary NPCs." In the end, you can get the class inheritance. But this is not as explained.

Simple, after all, there will definitely be many players who interact with NPCs, and it is not an easy task to stand out among many players.

Similarly, it is impossible for the official to say that this kind of thing will be the only one. If a player obtains this class inheritance, then other players of the same profession can challenge this player and win the challenge, then he can

Obtain this class, equipment and skills. For example, the Meow White Rabbit has been recognized and inherited by Geraint, then her profession is no longer a sword master, but a sword master, and she will naturally inherit Geraint.

All special skills, equipment, and some special abilities and attributes added by the Juggernaut can also be obtained.

However, if a player challenges Meow White Rabbit and the challenge is successful, the opponent will become a sword master. And the equipment, skills and sword master title that Meow White Rabbit originally obtained from Geraint will be transferred to

Go to the winner of the challenge. However, the game does not only have a "holy class*" like Sword Master. In addition to the sub-Sword Master, there are also Sword Emperor, Sword Emperor, etc., and you will get bonuses based on these different classes.

The abilities are also different: Of course, ordinary players may not have the ability to challenge such a high-level class, and it is certainly impossible for the official to lose this group of users, so they have also prepared some more popular and weird class titles.

This is one of the biggest features of the entire game, the inheritance system.

Another one that is as famous as the inheritance system is the bloodline system.

In Yuntian's opinion, the bloodline system is an extremely special system that is even better than inheritance. The biggest feature of this system is that it allows players to have a special bloodline, which can bring some special benefits to players.

Ability, according to the distinction in the game, the bloodline system can be divided into five levels: ordinary, excellent, legendary, epic, and mythical. The first two levels of the bloodline system are relatively easy to obtain. Basically, as long as you are not a novice to the point of collapse, you can pass

You can still get excellent level bloodlines by completing the mission.

It is a bit difficult to obtain the legendary bloodline, but it is not impossible to obtain, it just requires some luck. But the epic and mythical bloodline cannot be obtained casually, it requires not only extremely powerful NPCs

, it is said that the task is also ridiculously difficult - at least in Yuntian's last life, I have never heard of anyone who has obtained these two levels of bloodline systems.

Compared with the rigor of the inheritance system, the bloodline system is relatively loose. After the player obtains the bloodline book, he can obtain this bloodline ability after using it, and next time he will obtain another new bloodline book.

Players can replace existing bloodlines if they wish, but each bloodline replacement requires a cooling time of ten real days. In addition to obtaining bloodline abilities through the Book of Bloodlines, you can also obtain bloodline abilities through tasks, alliances, etc.

There are no official restrictions on how to obtain bloodline abilities, but there are some special bloodlines that have restrictions on race, occupation, etc.

In fact, because the release of the fourth expansion pack is too demanding this time, the bloodline system is not as detailed as the inherited bloodline. At least Yuntian remembers that there was a bloodline fusion function in the previous life. If the player obtains multiple bloodlines, he can

Integrate this function to upgrade your bloodline. From an ordinary bloodline with only one ability, it can be upgraded to a mythical bloodline with five abilities. Of course, upgrading a bloodline also carries great risks.

As the bloodline level increases, the success rate will become lower and lower.

If the upgrade succeeds by luck, it is naturally a good thing, but if it fails, the bloodline will not only be downgraded, but may even cause the player to be cursed. The effects of the curse are also strange, and it is necessary to wash away this curse effect.

A special prop called the Blood Purifying Fountain. This kind of prop is not easy to get, so it is absolutely priceless in the market. Yuntian remembered that the last time he saw this kind of prop in the game in his previous life, he was fired.

A bottle of 100,000 gold coins is equivalent to the price of a piece of legendary equipment. In the later stages of the game, legendary equipment is not particularly rare, but it is not widespread yet.

Of course, there are also props that can increase the success rate of blood fusion, but such things are more difficult to obtain than the blood purifying spring. At least sometimes you can get props like the blood purifying spring by completing tasks, but what you get by completing tasks is binding.

, cannot be traded, and such things that increase the success rate cannot be obtained through missions. Moreover, it is not that difficult to upgrade a bloodline above the legendary level. In most cases, even if you barely succeed in merging the bloodline

, what happens is that one of the abilities in the current bloodline is replaced, and when fusing the bloodline, you need to pay attention to the resistance of the bloodline. Not all bloodlines can be fused at will.

The bloodlines of vampires and werewolves cannot be fused. If someone tries to fuse these two legendary bloodlines, it will definitely fail, because the racial hostility makes these two bloodlines repellent.

And Yuntian still remembers that in addition to race and occupation restrictions, some bloodlines will also have camp restrictions with the opening of the camp system in the future: for example, vampire and werewolf bloodlines belong to the dark camp. If the player joins the light camp,

If you do, you won't be able to obtain the power of this bloodline.

However, it seems that the bloodline fusion and camp systems are not currently available in the game.

"If there are no deviations in history, maybe there will be a version update in the future... I hope there will be blood fusion. I have been preparing for this for a long time. If not..." Looking at the official introduction page, Yun Tian murmured in a low voice.

With.


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