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Introduction to Occupation and Skills (can be skipped)

An introduction to occupational classification and some of its skills

Professions on the mainland are generally divided from low to high levels into trainee, junior, intermediate, senior, saint level, quasi-god level, and god level. Of course, there are also some professions that can be transferred to other alternative professions. After the transfer, they will be re-established.

Back to the junior level. There are still some professions that are not classified into levels.

Occupation: Thief

Common skills: sneaking, sprinting, detecting traps, disarming traps, unlocking, stealing, etc...

When a thief reaches a high level, he can change his profession according to his own specialties: spy, assassin, and arm of death.

The spy's unique skills: sonic sprinting, clairvoyance, and perception of friend and foe.

Assassin's unique skills: Shadowless, Shadow Escape, Armor-piercing True Blade.

Unique skills of the Death Arm: Unknown. (Only the dead will know.)

Occupation:Warrior

Skills: external fighting spirit, lion roar, and various combat skills, I will not list them one by one.

When a warrior has just entered the junior level, he can change his profession according to his preferences into: great sword warrior, great ax warrior, great hammer warrior, one-handed shield warrior, etc. It can be said that they are the most detailed.

The unique skills of the giant sword warrior: Sword Qi Slash, Sword Qi Storm.

The unique skills of the giant axe warrior: air splitting and angry body.

The unique skills of the giant hammer warrior: crush, indestructible.

Unique skills of one-handed shield warriors: Stable, invincible shield.

Occupation:Magician

Common skills: various magic bullets, various magic circles, various compound magics, etc.

When a magician reaches the intermediate level, he can change his profession as needed: Summoner, Illusionist, Necromancer, etc. There are many types.

Summoner's unique skills: limited summoning, space gate, substitution.

Illusionist's unique skills: mental illusion, absolute invisibility, light of oblivion.

Undead wizard's unique skills: Death Summoning, Devil's Whisper, and Curse.

Occupation: Archer

Common skills: precise shooting, locking, tracking, arrow rain, etc.

After the archer reaches the advanced level, he can be transferred to: Demon Archer according to his qualifications. He can also be transferred to a junior warrior or thief.

The unique skills of the magic archer: various types of magic arrows, turning arrows, annihilation arrows, etc.

Occupation: Fighter

Common skills: external fighting spirit, precise fighting spirit, fighting spirit bombs, etc.

When a warrior reaches the holy level, he can change his profession according to his specialty into: berserker and initiator.

The berserker’s unique skills: continuous grudge bombs and self-destruction.

The unique skills of the initiator: stealing fighting spirit, fighting spirit bomb, and fighting spirit transformation.

Occupation: Druid

Common skills: rejuvenation, transformation, natural magic, etc.

When the druid reaches the quasi-god level, it can be directly transformed into: Nature Guardian. And all the original skills will be lost.

Unique skills of nature guardians: energy body, control of nature.

Occupation: Alien warrior

Common skills: communication with monsters, dormancy, evolution, degradation, sacrifice, etc.

When a foreign warrior reaches the energy level of a holy warrior, it can be transformed into an elite foreign warrior.

When the elite alien warrior reaches the holy level again, it can be transformed into: royal alien guard.

When the royal alien warrior reaches the holy level again, it can be transformed into: the queen's personal guard

Unique skills of elite alien warriors: shared energy, high-speed regeneration.

The unique skills of the Royal Alien Guards: shared life, rapid regeneration.

The unique skills of the Queen's personal guards: sacrifice their lives and transform the Queen.

Occupation: Alchemist

Common skills: making puppets, synthesizing magic crystals, making scrolls, developing various strange potions and substances, etc.

When the alchemist reaches the intermediate level, he can change his profession according to his own preferences to: puppet master, synthesis master, development master, and scroll master.

The unique skills of the puppet master: steal puppets, strengthen puppets, and reorganize puppets.

The unique skills of the synthesis master: material synthesis, life synthesis, and soul synthesis.

The unique skills of the Master of Development: Microscopic Technique, Research Level Separation Technique, increase the success rate.

Occupation:Knight

Common skills: outward fighting spirit, riding, charging, joining forces, fearlessness, etc.

When the knight reaches a high level, he can change his profession to: light knight or dark knight based on his faith.

The unique skills of the Light Knight: Blessing of Holy Light, Blessing of Healing, and Blessing of Strength.

The Dark Knight's unique skills: Invincible Charge, Dark Prayer, and Terror Shock.

Occupation: Bard

Common skills: soothing songs, calming songs, uplifting songs, and other songs with various effects.

When the bard reaches the holy level, he can change his profession to: prophet and reciter.

The unique skills of the prophet: prophecy, luck, misfortune, escape from fate.

The unique skills of the reciter: trust, alienation, silence, and silence.

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