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Chapter 1072 UI problems(1/2)

"Well...this feels..."

When the home game is put on the handheld console, how does Takahashi Ryu feel?

Takahashi Ryuki also wants to say the word "wonderful".

First, it is wonderful, then it is excitement.

When such a surprising scene appeared on the handheld machine, Takahashi Ryuki's heart also felt like this.

The exquisite VR warrior appears on the small handheld screen, which is almost impossible for people of this era.

But now Moriya has done this.

Although it is not to allow the handheld machine to have such capabilities, it is to use the home machine to perform calculations and then output the picture to the handheld machine to form a "streaming".

Of course, in addition to the most common streaming method, technicians have actually proposed many solutions.

The first is a mode similar to the output of the handheld console to the host computer.

Simply put, it is to reprocess the data of the home machine, then interact with the handheld machine, and finally present it in a mode suitable for the handheld machine.

But this plan was rejected.

The reason is not because this operation is not good, but because this operation is time-consuming and labor-intensive.

It is time-consuming and labor-intensive, and the effect of improvement is not proportional to achievement.

This is the worst thing.

Capitalists want to make money.

So in the end, this method was rejected.

It's not because it can't be done, but because the implementation process is a little complicated.

So the current output mode is to render according to the original model set by Morika.

But this semi-finished product output mode is now very subtle.

"But if this is the case, the ui is too small, right?"

It is exactly the opposite of outputting the handheld console to the TV. If you use a home console to output it to the handheld console, the ui will become smaller.

One becomes bigger and the other becomes smaller, which feels very strange.

“It feels more suitable for playing action games?”

Takahashi Ryuu also muttered.

But it is still not possible to play word games.

This pattern is still too bad.

"But I remember there was a developer community..."

Takahashi Ryuki also turned on his computer and started surfing the Internet.

The New Year is coming soon. Although Takahashi Ryuu stayed in the club, there were no one else at this time.

Yeshe is an old game club, but in order to keep pace with the times, their machines still have access to the Internet.

Open the web page and enter the developer community.

“Some views on solving the UI problem.”

"The impact of stream reset ui on streaming."

"There is a problem with input latency between xbox and dc."

...

There are many posts on the forum, but among these posts, the most are indeed discussed.

The resolution of xbox is limited, and if the ui is too small, not to mention the problem of image size, it is difficult to display the complete problem with the limited resolution alone.

This problem is even more serious than the handheld console output TV.

At least if the ui is too big, everyone just thinks there are some problems, but the game itself can still be read.

But if the reverse output is output, it will be different.

Not being able to play is also a problem.

Takahashi Ryuki also clicked on a post.

This is a technical post.

Takahashi Ryu himself is not very good at understanding this technology, but Takahashi Ryu still understands some of the contents that the other party said.

"... According to the situation, the best way to achieve UI management is to design two sets of UI. When switching devices, the UI itself can also be switched seamlessly, so that the best results can be achieved."

This guy believes that the best way to implement it is to design two sets of ui when the manufacturer is developing, and the ui itself can be switched, and it does not affect the game mechanism and design itself.

This is also something that the development team itself wants to promote.

After all, if the game has been developed and then uses the game itself to convert the picture and ui, it is very unrealistic.

But if the manufacturer has made two sets of ui by itself, it would be more convenient. More importantly, the design of ui itself will not actually affect development.

However, on the reply level, some people raised the view that the number of players who can stream is not large.

"Although Mr. Xia Sen proposed a lot of creativity, I personally think that few people can use streaming. Streaming is interesting, but it is actually not the best solution. If xbox can use that streaming line

If you take it down, this is the best solution.”

What this person said makes sense.

Takahashi Ryuki also felt this way when he was playing games.

ui is one aspect, and the other aspect is the thread above.

If there is no such thread, the feeling of this game can be at least doubled!

In addition, there are also posts that propose solutions to the general game ui.

“About the general conversion system of the Ark Engine.”

The author of this post is an independent developer. He once used the Ark Engine to create his own galgame. This set of programmers, artists, and scripts are mentioned. The developer believes that if the game's output interface is redefined, then it will be done.

New ui.

This kind of thing sounds complicated, but Shi Jiang is very simple.

If a text avg needs to be run, it requires a lot of runtime libraries, and then the game itself and the system interact with each other.

If you want to transplant, you have to consider the situation of another machine.

But the programmer made an opinion.

He has a deeper research on the Ark Engine, so the method he proposed is to regard the Ark Engine itself as a "black box".

Even, he thought it could be done by using packaging and porting the game in this way and then implementing it.

Then redefine the game's interface to make the functions it implements differentiate.

What is a black box?

To put it simply, you can regard a program as a mathematical problem of "1+1=?".

If you want to know the answer to this question, the user will hand the question to a dark room and let it answer it.

What happened in this dark room is unknown to the people outside. Whether it is a cat doing math problems inside or a cosmic man doing math problems, the answers output are the correct conclusions of "2".

This is the black box.

And the solution proposed by this programmer is similar.

After knowing the answer to "1+1=2", it doesn't matter the intermediate process. It's like the "original answer" of this question was made by a cat, but let an elephant answer it myself.

As long as you ensure that 1+1=2 can be achieved, there will be no problem.

Not to mention, the idea raised by this person is quite forward-looking. In the future, there are indeed engines made by similar systems, such as ons that enable Android platforms to run galgame programs on PC.

The principle of ons is to parse the NSS script writing language based on understanding the NSS script writing language so that the content can be presented on mobile phones, handheld consoles or other devices.

However, Takahashi is not particularly interested in the transplant itself. What he is more concerned about is the idea of ​​ui transformation proposed by this person.

Simply put, this person redefined the condition "1+1=3".

When outputting ui, the original script is redefined and the content of the original a=b ​​is defined as a=. In this way, although the original output result has not changed, the effect of the result "a" in the screen is "b".

"It becomes the effect"".

This statement is a bit strange, but if it is explained with 18x hypnotic category small butter, it is clear, that is "common sense replacement".

Well, that's probably what it means.

Takahashi Ryuu also finished reading this article with difficulty, and he felt that his head had become a little muddy.

After saying a lot of content, he probably understood what the other party said.

At the bottom of the post, in order to prove his statement, this gentleman also put a few screenshots.

In the screenshot, there is a demo of the new game developed by this guy, which is the screen running on the PC end.
To be continued...
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