Chapter 1305 Moon Chef's Carnival, a new start(1/2)
In fact, the display effect of the Night of Destiny is not very good.
d-p has the function of overtaking ps2 in theory, and ps2 can also produce high-quality games like God of War.
You should know that many game screens on P3 are not as good as the game "God of War".
"Night of Fate" also wants to realize the style of the God of War in the late stage of Ps2, but the accumulation of experience is gradually progressing, which is not an easy thing.
Fortunately, "Night of Fate" is not an action game like "God of War", so the resources required are not that big.
Therefore, the work can concentrate on the characters' materials to create stunning pictures.
Baker unknowingly immersed in the game world.
If it weren't for Suzuki Koichiro's howling, he wouldn't even know that three hours had passed.
He didn't go out to find Suzuki Koichiro. Suzuki Koichiro, who had just downloaded the game, should be focusing on the game at this time.
Baker focused his attention on the screen.
"If you look closely, the easiest place to focus on the picture is on the characters, but in the distance, the characters have been adjusted..."
In close-up, the picture is on the character. At this time, Baker found that the background and picture of the game are relatively simple. If it is a more complicated background, Baker observed it and found that these are all "fake 3D".
”.
For example, when Shirou was walking halfway up the mountain, the picture was a close-up scene where he talked to Artoria, one of the heroines. The long and medium scenes at this time were actually pre-rendered pictures.
It’s just that the main body of the picture is not in that place, so it won’t be noticed particularly.
Moreover, although it is fake, the expression of light and shadow is actually very realistic.
If it weren't for an expert like Baker, you wouldn't be able to see that the background was being cheated.
Of course, even if you see it, there will be no problem, because the appearance is indeed very good.
Similarly, when the game is showing the vision, the smaller characters also use pseudo-3d, which is exactly the opposite of before... Oh, it's not right, because it's a big scene, so the ones that are farther away will not move.
The vision is also 2d, and it is probably only the middle part is normal.
But this doesn't affect anything.
As of now, what Night of Destiny represents is one of the best pictures of home computers in the world.
There may be games with better pictures, but that is also a very rare one. There are almost no ones who can be as good as Morika in terms of optimization.
"Interactive movies represent the evolution of text adventure games, but I don't think the popularity of such games in the early stages is too high..."
Baker believes that compared to word games, the cost of such interactive movies is too high and many content cannot be achieved.
Especially this type of work requires motion capture.
As of now, there are almost not many works that can work hard on this, and animi is the pioneer.
The reason why A Society did not continue to improve this technology is not even a matter of money, but is limited by the speed of research and development.
Word games will be eliminated in the future, but the popularity of such works is also very long.
Of course, if you say you don’t do motion capture and then save money in other aspects, it is not completely unworkable to make a low-cost castration version.
"Huh... it's almost done." After discovering that the content of the article was almost done, Baker finally returned to the computer and continued to play games.
In order to rush the manuscript and comment at the first time, he has tried his best. After all, he is not the media that can get game tests in advance, and it is impossible to draw conclusions before the game starts.
Before, Baker was actually looking forward to getting information from Koichiro Suzuki, but it turned out that it was obviously unlikely to download things well across the Pacific Ocean.
"Oh oh!" On the other side, Suzuki Koichiro was also amazed at this moment.
But unlike Baker's amazement from the perspective of gameplay, Suzuki Koichiro cares more about the plot of the game.
Unlike Baker, as a fan of Shizuki and a veteran "Quinchu", Suzuki Koichiro cares about the plot very much. On the contrary, the so-called scene is completely insufficient for him.
"New plot! This is a new plot!"
At the beginning of the story, Koichiro Suzuki, one of the 100,000-month chefs, was immediately excited.
"This is a photo of Ilia!"
The original work begins with a warehouse where the protagonist Shirou Miyagi is woken up by Sakura Maki and then unfolds.
But in this work, the situation is completely different.
Ilia appeared at the beginning of the story.
Although it's just a photo.
The core fans like the most is to pick up details.
No matter what details, you need to be snatched.
Such fans are the real core fans.
"Wait, there is a name here!" At this moment, Suzuki Koichiro noticed a detail in the work.
In the photo, there is a family of three, but the picture has been processed, so you can only see the adoptive father of Ilia and Emiya Kiritsugu Emiya Shiro. As for the third person, you can't see it.
But as a core fan, how could Suzuki Koichiro let go of this detail?
After his careful inquiry, he found a line of words written in letters.
But it doesn't seem to be in English.
Suzuki Koichiro immediately entered the network and began to query.
"By the way, the Einzberen family where Ilia is located in the story is from Germany..."
Then, Koichiro Suzuki began to search for German.
Sure enough, he probably understood what these letters mean.
One of them is "Ilia Sophir", while the other name says "Alice Fir".
"Is this the name of Ilia's mother?!" Suzuki Koichiro immediately became excited.
As a core fan, he immediately began to deduce and think.
Combining the details in the original work, he found that this name is probably the name of Shirou's adoptive mother.
But where is she? Why didn't she appear in the story?
With such a question in mind, Koichiro Suzuki began to continue the game.
"Si Country One! Superior toSi Country One!"
So awesome! So awesome!
When Saber Artoria was summoned, Suzuki Koichiro could no longer suppress his excitement.
This is my king who can move!
This is my king in 3D!
Awesome!
There is a saying in Xingyue that is called "100,000 Moon Chef, Million King Chef". This can already illustrate how popular "My King" is in his works.
Then, the story begins to continue.
For Koichiro Suzuki, who is a core fan, the plot of this work is obviously the most important.
He is the king chef, the moon chef, and even the Xia chef... well, he is a fan of Sen Xia.
"Super amazing! It's really different from before!"
The plot after that is completely different from before.
The original story is divided into three routes. In the story, the protagonist Shiro Miyaki has been "the partner of justice" from the beginning.
But in this route, although the protagonist is still a "just friend", it becomes slightly different in terms of personality and actions.
Regarding this difference, Suzuki Koichiro had actually been mentally prepared for a long time because he knew that the script for this work was Mr. Xia Sen, while the supervisor was Nasu Mushroom.
Teacher Xia Sen's writing style is gloomy, calm, and crazy, and occasionally works in other directions, but this is true in "The Witch's House", "The Sky of Fate" and "The Crown of Sin".
Although this is a visual game, it is possible that the characters created by two different scripts have different personalities.
But Koichiro Suzuki did not think that this was just a matter of writing style. From the story at the beginning of the story, Koichiro Suzuki had reason to believe that this was a difference caused by the changes in the plot.
Sure enough, after Shiro Emiya met Ilya, the whole story began to be different.
Originally, there was an encounter in this plot.
But when the story was progressing here, Shirou Emiya actually shouted out the name "Ilia".
Ilia, who was shaken, was 1v2 with Shirou Emiya and Rin Tosaka, and Artoria and Ilia's servant Heglith were pkating each other.
This is a scene that is not found in the original work.
This battle scene is not a so-called action scene, but a qte, which the player uses buttons to control to fight Ilia.
Things like qte are a form of interactive movies disguised as games. Interacting with players through qte is the most interesting thing.
The plot of the subsequent story was also unexpected.
At this time, Artoria also revealed her idea of being the servant of Kiritsugu Emiya when the plot was going on.
To be continued...